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lundi 16 janvier 2017

Google Play Revenue Grew 82% in Q4 2016 YoY; Line and Tinder Dominate Revenue Charts

Apps on our smartphones are essential ingredients of what makes our phones smart in the first place.  Apps and App Stores are big money too. The sheer popularity and usage of smartphones and applications have driven up our needs and as a result, the revenue streams of people involved behind popular apps.

App marketing agency Sensor Tower have released their 'Top Apps of 2016' report, giving us insight into the current top dogs in terms of downloads and revenue. This data is also presented on a combined as well as individual basis.

The report notes that Q4 2016 was a healthy period for app and game developers for iOS and Android who chose to distribute their offerings through the Apple App Store and Google Play Store. This period saw an increase of 67% in net revenue worldwide year-on-year, growing from ~$5.2 Billion in Q4 2015 to ~$8.7 Billion in Q4 2016. Individually, the 60% growth rate for the Apple App Store was lower compared to the 82% growth rate for the Google Play Store, but actual revenue still stood higher for App Store at $5.4 Billion versus the $3.3 Billion for Play Store. A whooping 19.2 Billion downloads were also completed across both the platforms just in Q4 2016!

For the Top Earners of Q4 2016 within the category of "apps" (non-games), the crown is held by popular messaging app LINE. LINE's revenue streams evolve from its core messaging use to a wide gamut of add-on services like sticker packs, social games and even a music streaming service. LINE is the top earner overall and in Play Store, and ranks in on number 2 on the App Store. The second spot on the Play Store is held by Tinder, the popular casual 'dating' app. Apple App Store's highest earner is Netflix, which surprisingly comes out at number 9 on the Play Store. This divide is likely caused by the differences in revenue sharing with Apple and with Google as the Apple App Store is a lot more restrictive on the mediums that apps can use for monetization.

Top Downloads of Q4 2016 are unsurprisingly, some of the most common apps that one can see around. Facebook, WhatsApp, Messenger, Instagram, Snapchat hog the top few spots. Some of the entries on the top list of the Google Play Store should not ideally be as popular due to their borderline-malware nature and detrimentl use-case scenarios. Also (not so) surprisingly, MyJio grabs a spot on the list. MyJio is the app needed to get a free Jio sim card in India (you need to generate a barcode for the sim card request, through the app). This is in line with the vast demand that Reliance Jio did see in India post the demonetization move in the country.

The situation of Q4 2016 with regards revenue and downloads largely extends on to the entire year of 2016. For Google Play download numbers, it's worth noting that pre-installed apps and their subsequent updates are not counted, which is why we do not see any Google-made app not making it to the Play Store top charts list from Sensor Tower.


The insights provided in the report shed light on how the platforms differ from each other and how tightly/loosely they are controlled by the companies in charge. App Store users usually downloaded social media based apps, while Play Store users install vile apps like CM Security and Clean Master, apps that can do more harm than good under the pretext of improving devices. Says a lot, doesn't it?

What are your thoughts on the report? Let us know in the comments below!

Source: Sensor Tower



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dimanche 15 janvier 2017

XDA-Developers Urges OnePlus to Comply with GPLv2 and Release Kernel Sources

While XDA-Developers, and a large sector of its user base, have been routinely impressed by OnePlus' commitment to supporting the developer community, we've been anxiously awaiting the release of kernel sources for the OnePlus 3/3T since the release of Android Nougat on December 31, 2016.

OnePlus has not provided such sources even though they've already rolled out the release of the official OTA on several countries, and users have been using VPNs or manually installing the update to upgrade their devices as well. While the company was extremely swift in its original release of kernel sources shortly after the device launch, they haven't been as keen to upload their sources since. This isn't a mere inconvenience for the developer community, it's also reprehensible as OnePlus is effectively violating the General Public License by not providing the GPLv2 licensed source code in a timely manner.

Suggested reading: XDA-Developers and the GPL

We are fond of the GPLv2 at the XDA, and I have personally made it my task to call out OEMs who do not comply, from repeat-offenders like Xiaomi to the more disappointing cases like Motorola (and Lenovo). We also do give credit where credit is due, but a late release of the necessary source code does not correct the fact that the sources should be made available as soon as possible. The GPLv2 'requires' companies to release any modifications to the 'GPLed' code base (the Linux kernel) that they ship to their customers. That requirement is what allows communities like XDA to thrive, and the viral nature of the GPLv2 has made Android what it is.. Releasing sources is not just part of the spirit of Android nor for the benefit of developers only, as OnePlus itself has benefited by developing a kind of "developer-friendly" reputation with its devices, the latest of which are informally dubbed the "successor to the Nexus line" by vast numbers of users. While OnePlus has worked with XDA in looking for ways to expand developer support for their devices, as well as helping developers get their hands on hardware, we see this latest behavior on their end as something that goes against the interests of the community and, quite frankly, OnePlus'  best interests as well.

READ: Francisco Franco's Full Statement Regarding OnePlus and Sources

The Linux Kernel is under an utilization license called GPLv2, which, among other rules, requires anyone who modifies, or links proprietary code to GPL licensed functions, and releases the Kernel binary to the public, to release the source code. Any Android OEM is bound by this rule and MUST release the exact same code tree they ship the binary with.

The majority of the OEMs do not comply with this simple rule, and we've fought for years, but little has changed. Names like Meizu, Xiaomi are among the worse. Others release the source code in tarballs, HTC, Samsung and LG. The source code is there, but we have no commit history, no commit messages, no nothing. We can't see in detail what they've done, and bugs introduced are hard to find/fix because we have no context. The best ones are Motorola, Sony. They provide the entire tree + commit history + detailed commit messages, and everything is offered on github so anyone can easily fork/inspect what they've done. Google isn't an OEM, but it's the undisputed champion. They are VERY detailed in what they do and release the sources in a timely fashion. It's just perfect.

One Plus is a mixed bag. They do release their Kernel sources on github, but it's not without its faults:
1 – They usually take some sweet time to update their trees when there's an update. They say it's because the otas aren't yet 100% globally released, so they won't commit before that. It's a very lame excuse;
2 – They have the entire commit history from Qualcomm/CodeAurora, but all their modifications are a big stash of their changes, provide no information what-so-ever, so we have to read their, sometimes, big 50k line commit to understand what they've done. It's bad;
3 – They barely follow any Linux Kernel code standards and sometimes it's hard to read or understand their goals. There are clear and written code practices for Linux open source contributions, they should make an effort to follow them;
4 – They say they are a development friendly company and they pledged for Zero-day Kernel source drops, but they really just go half way, while they do have _extraordinary_ developer support with free hardware, their open source shenanigans hinder it and leave us hanging while they decide it's a good time to publish the source code (or not). It's frustrating needing to constantly remind them about this;

At this point you might think "Why do you care so much?". For starters they gave me free hardware, so I want to work on it. Then their devices (specially the One Plus One and the 3 and 3T) are really amazing. The OPO was being worked on by the Cyanogen OS team, and they really did a terrific job with their open source contributions. They even pushed patches before the otas were released, gave us time to test, get community feedback and sometimes even send them bug reports before the production otas were released. The 3 and 3T are terrific devices, with A LOT of users, and we want One Plus to keep working on new fantastic devices, while being as developer friendly as they think they are.

I sent them, privately, a list with suggestions on how to tackle the points above, which I'll try to condense below:
1 – Kernel source needs to be publicly released as soon as the otas are released, it doesn't matter if it's a 5% roll-out, or 100%. New public binary is out, source needs to be out, period, end of story;
2 – For every code they work on they SHOULD write detailed and separate commits with detailed messages explaining what the code changes are, what they are for, what they fixed/improved and if needed, comparisions of pre-post patch (if it's warranted like power consumption reductions, or performance improvements). Without this we're basically just left in the dark trying to guess what was the goal of the code;
3 – Easy, read the Linux Kernel "how to contribute" docs and follow them. Not only it helps them maintaining better code quality, but it helps us understand the code better;
4 – Stop pretending everything is amazing on their open source movement, and start acting on it. There are a lot of good people trying to work on their products, if you support us with hardware, then do your best with the software too;

I do have to end with a positive note, I can't thank them enough for providing me and others with free hardware. Barely any OEM does this and I hope they keep doing it since that's a differentiation point and gives them a lot of value.

– Francisco Franco

Prominent developers with many followers are speaking out against OnePlus' lack of source releases, with a notable example being XDA Recognized Developer franciscofranco of Franco Kernel fame. He has voiced his frustration on Twitter , and he's not alone — we've also reached out to OnePlus in order to pressure them into releasing the Nougat sources, but there was little our direct contacts could do past passing on the pressure to internal teams. You can read the full statement Francisco Franco provided to XDA by expanding the toggle above. We haven't heard much in the way of explanations from OnePlus, only excuses and expected responses, which is typically the kind of comeback we hear when OEMs are pinned down on why they aren't complying with the GPLv2, which they implicitly agree to follow in exchange for the ability to use the licensed base. If we are to be specific, it doesn't matter whether the Nougat OTA/release has reached global saturation, nor any other excuse, just like it didn't matter that Xiaomi's source code could have tipped future devices; OnePlus is compelled to make GPLv2-licensed sources available upon request, and many members of the Android community have been asking for it.

We can't know for sure what's taking them so long to upload their due sources – after all, the software is already built and released – and the optimist in me hopes that the code will be provided alongside the camera blobs we've been waiting for. That said, we know not to get our expectations up, and OnePlus' actions have been damaging the tremendous progress the OnePlus 3 and 3T have made in terms of developer support. Without Nougat sources, for example, we won't get an official Nougat TWRP ironed out, custom kernels for OxygenOS 4 ROMs won't become available and custom ROM diversity will stagnate and suffer. Moreover, much of the trust and enthusiasm OnePlus has built behind their devices will get irreparably harmed, particularly if the issue persists or such reluctance to comply with the GPLv2 manifests itself in the future.

We hope OnePlus manages to provide their due sources swiftly. While we initially hesitated to publish this article due to the unpredictable nature of this matter, after speaking to key contacts we have reached the conclusion that this might not be reversed without a consolidated outcry from the community. We might be very fond of OnePlus' hardware and many of their practices and community outreach attempts, but we are determined to call out any OEMs' dangerous practices and poor decisions — OnePlus is no different. While we appreciate the quick response times and turnarounds they've provided in the past, this is one of the most sensitive topics for the XDA community and our patience has worn thin.

XDA encourages readers and OnePlus 3/3T users to help make the voice of the community heard through submitting feedback via their form or the OnePlus community app and by messaging OnePlus representatives inquiring about the matter. Please keep all requests respectful, but if you do care about the GPLv2, the spirit of Android, the development community of your OnePlus 3/3T or the company's future among enthusiast circles, please help us out by carrying the message.

Further reading:



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XDA Spotlight: Abusive Gym Reminder, an Open-Source App that Yells at you if you don’t Workout

Do you like being yelled at? Are army training boot camps your idea of a good time? Does being screamed at make you more motivated? Then we have have just the app for you. Say hello to the open-source Abusive Gym Reminder.

This is an an application whose sole purpose is to send you abusive notifications everyday you do NOT go to the gym. Surprisingly, it actually works – just not how I thought the developer intended it.


Preferences Screen

The Workout Reminder for Masochists

The application is quite simple to use. It starts you off by requesting you to place a marker on Google Maps designating the location of your gym (after the initial setup is complete, you can always return to the settings page and add more gyms if you want.) Next, the application asks you how many days a week you aim to go to the gym. Once you've completed the set-up process, the application will begin monitoring your location to see if you are keeping up on your promise to actually go workout.

Abusive Gym Reminder works by using creating a geo-fence around your gym(s) of choice. The location that you chose during setup acts as the center point of the geo-fence. When your device enters the geo-fence, that tells the application that your device (and by extension, you) has arrived at the gym. The application allows you to specify the radius of the geo-fence circle in the settings; I lowered the default down from 200m to 150m because 200m seemed like a bit overkill considering the size of my gym.

Daily Gym Attendance

When you enter one of the defined geo-fences, the application logs both how many times you enter the area as well as how long you have been present in that area. The application then provides a nice summary of all your historic gym data including your longest gym attendance streaks and the most days you have missed in a row. You can also checkout individual days to see how many times you went to the gym on a given day.

But when you actually miss a gym day is where the real fun begins. As its name implies, the Abusive Gym Reminder will send you a notification with a pre-defined "abusive" message in it that chastises you for neglecting a promised workout. The messages are displayed as notifications and are also displayed in the application's "Inbox". You can also send a "Test" message when you start the application for the first time to see an example. I noticed immediately how customized the notification messages seemed, and it definitely gave the application a very polished feel. Apparently, the messages are taken from an internal database of crowd-sourced verbally abusive comments. You can even submit your own insults on the developer's Github page.

I personally found that the abusive notifications were not too intrusive – only 1 message per day for each day you missed the gym.  The notifications are rather humorous, and after checking out the settings I was pleasantly surprised to find that I could even set the level of "Abuse" that I received each day I forgot to workout. Of course, I set it to the most abusive level because if you are going to abuse someone to go workout – I say do it properly. When I thought about this feature in some detail, I recognized that it's rather cleverly implemented. If, for example, you have kids who are old enough to read, you don't want your phone displaying a string of profanity as long as your mother's arm to ruin their innocence.

The settings for the level of abusiveness are as follows:

  • Passive Aggressive
  • Abusive
  • Abusive (Mature)

Pipit, the developer of this application, has a great sense of humor as when you set the application to its most abusive level the screen text changes to match the new "Mature"  mode as shown below:

You can also customize when you get the notification which nicely coincides with when you were supposed to go the gym – you know for that 'kick 'em while they are down' affect. On a more practical note though, not everyone goes to the gym at the same time so having the message pop up in the morning when you usually go the gym in the evening wouldn't make sense, but the settings are there so if you want some abuse in the morning to motivate your afternoon or evening gym sessions then Abusive Gym Reminders has got your back.


Hard to Take Seriously

Weekly Details Screen – A Bit Confusing

There are a few usability issues that I had with "Abusive Gym Reminder" application though. For instance, you can edit gym data for the current day and specify if it was a gym day or not – however it isn't immediately obvious how to do so. I accidentally discovered that you need to tap on the circle day icons on the main screen. When you do so, up pops a little box that allows you to change values, however on my test device (the Nexus 6P) –  the text is quite small and you have to tap just right to get the values to change. I also noticed that no matter what day I tapped on – be it Wednesday or Thursday – only Friday's box would show. At the time of writing it was a Friday, which makes sense but was a little confusing at first.

Overall, I enjoyed using this application – but sadly for the wrong reasons. I started missing the gym on purpose and setting up "Fake" gyms in countries that I would not be visiting just so I could see what the next message would say. It was a laugh to see your phone giving you some abusive message and I thoroughly enjoyed it. In a weird way, it made my phone feel like one of those old grandpa characters on television – yelling at the kids to get off the lawn. I ended up setting the application to send the messages before I was supposed to go to the gym, so it kinda worked as a kick in the butt to get myself down to the gym that day, rather than its intended purpose which is to berate me for already missing my workout. But hey, at least it gets you to the gym, right?

I'll wrap this XDA Spotlight up by saying you should definitely check this application out if you are a serial gym procrastinator. It does indeed give you a little extra push to get yourself to the gym, at least in my experience. If you are big into fitness and you regularly go to the gym already, then this application will probably only serve to give you a chuckle each day. It doesn't store enough detailed information about your gym visits to be any value to gym rats, but for us mortals who have trouble just getting out of bed on a wet cold day, it could give us just the right amount of motivation to make it to the gym.


Download Abusive Gym Reminder from the Google Play Store!



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samedi 14 janvier 2017

Which Rumored Device Do You Plan to Upgrade This Year?

We're entering full swing into the season of new smartphone as Mobile World Congress 2017 approaches. This means we get more leaks, more rumors, and thus more smartphones.

Knowing how the past smartphones performed, the OEM's track record, and what the future leaks and rumors point towards, we ask you:

Which rumored device do you plan to upgrade to this year? What new features, additions, or upgrades do you look forward to in your next smartphone purchase? What price point are you aiming for in your next smartphone? If you do not plan on upgrading, why?

Let us know in the comments below!

Image Credit: Nokia 1100 Concept



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Using Google Maps in a Third World Country

Nothing is more annoying than when Google Maps gives you the wrong directions, lists incorrect business hours, or doesn't have updated street view photos. Of course, these are just everyday problems For Rawad who lives in Lebanon. Rawad took us for a drive to show us what it's like using Google Maps in a third world country.

You can often find yourself lost, as it sometimes takes years to update new roads. In Lebanon, some of the maps are showing data that is up to seven years old. The altitude data has a glitch wish causes it to constantly display inaccurate information. For one reason or another, Google does not allow you to download maps in Lebanon for offline use. These are just some of the problems you'll encounter in less privileged countries.

What are some of the common problems you find in Google Maps, for your area?



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Renders of Samsung Galaxy S8 with Headphone Jack and Stereo Speakers Leaked

There's a lot riding on the Samsung Galaxy S8. Not only does it have to become the next successful flagship from Samsung after the Note 7 debacle, it also has to thwart attempts from other Android OEMs who will be pulling out their own flagships in the same time frame. A failure at this period will give users other options to choose from, and Samsung seems to have realized this.

Previous rumors relating to the Galaxy S8 noted the removal of the 3.5mm headphone jack port. However, this aspect of the phone seems to have changed, if the latest leaks and rumors are to be believed.

GSMArena got their hands on 3D renders based on accurate schematics of the Galaxy S8 from a case maker. According to these renders, the Galaxy S8 truly embraces the curved display. The curves on the display now appear more pronounced and push the bezel out of sight. The Hone button continues to remain absent in the renders, further strengthening the rumor that the physical buttons have been done away with entirely.

The back of the device bears only a single camera. GSMArena suggests that the Samsung Galaxy S8 Plus variant will be the one sporting the dual camera setup. If true, this will lead to greater differentiation between the two models than one just being an over-sized version of the other. There is no fingerprint sensor to be found on the back, which builds up on the rumors that Samsung will be placing the scanner below the display.

The renders also depict what appears to be the 3.5mm headphone jack port, at the bottom. AndroidPolice notes a similar scenario with regards the presence of the headphone jack port, based on information received through an independent source.

Also to note, the renders show that there are two sets of speaker holes, one each at the top and bottom on the mid-frame. This suggests that the Galaxy S8 will feature stereo speakers.

The Samsung Galaxy S8 is reportedly set for launch on April 18th, but Samsung seems to be open to the idea of previewing the device earlier.

What are your thoughts on the Samsung Galaxy S8 so far? Is the device ticking the right boxes for you? Let us know in the comments below!

Source 1: GSMArena Source 2: AndroidPolice



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Only a Few Rough Edges Hinder the Pixel from Luring the Apple Mainstream

I have owned a number of iPhones including the 5S, 6S, 7, 7+ and the SE. I also currently have a Google Pixel and have had every major flagship from HTC, LG, and Samsung over the course of the last year as well as the always excellent OnePlus 3.

I like this market, I like where is has come from, I love what it has morphed into and I am hopeful for what the future holds. Being an early Android adopter and using it regularly every year since, I have watched as a massive shift unfurled: Android has grown from a toddler-like OS trying to find its legs, transitioned into its awkward teen years where changes were inexplicably coming from all over, and blossomed into maturity with its most recent releases. All the while though, iOS has been trading blows with it, leapfrogging each other in an endless cycle with each new or recycled "innovation" and major staple release as a catalyst for another battle. While many aspects of the core operating system have had Android leading in recent releases, Google still has the ever-present problem of not having ground-up optimization ('vertical integration', as they call it) on Android handsets it does not design, and the "built for this hardware" advantages that the iPhone uses so well. Google's Pixel was supposed to fix that with its release 3 months ago, and in many ways it achieved it.

So how does it hold up?  Has Google finally got the formula right to go toe to toe with iOS and it's equally combative iPhone? Or has Google done what it always does, go 90% of the way and leave the rest to chance? 

Pixel Imperfect Performance…


Important Note: While this article is going to focus on the Pixel and its Android, the same can be applied to most Android skins and their hardware.

When people talk about the iPhone, one of the most common advantages mentioned is that "it just works", and this is actually true. While hardware and software bugs plague every OS, the iPhone has the distinct combined advantage of ground-up optimization, little device diversity and variance, and a far larger user base on its latest and greatest, making bug finding and fixing more effective. The Pixel, nonetheless, compares surprisingly well in day-to-day operation — one might even call it uncanny considering Google's past record, and the device ultimately plows through a solid workday with polish and consistency.

A common issue with Android devices has been the need to either reboot them or otherwise take them through a short maintenance (like cleaning cache) after a while, especially if you are any sort of heavy user who cares about performance; while Samsung devices are particularly bad, 5X and 6P owners have noticed similar issues over time and I've personally had it with every Android phone I have used. While most mainstream users may ignore the dropped frames or slowed-down app launches, we notice them. However, the Pixel is vastly improved in this area. Out of the 5 or so owners of Pixel phones here at XDA, most of us have been able to go 2 or 3 weeks without issues — crashes, sudden slowdowns, etc. While this seems like a small thing, it is huge for mass market adoption and just goes to show that Google paid attention to cleaning up some of the user experience friction with the Pixel.

Unfortunately, it's not perfect, and personally I have had to manually reboot my Pixel a few times after just a few days due to random issues like the Play Store repeatedly crashing or WiFi Calling failing to engage. This is in comparison to the iPhone which might as well not have a power off function. My iPhone's have all been rebooted only for OS updates (I'm a beta user) and little else to break the routine. On the surface, this is a small thing, but small slowdowns and inconsistent performance add to the frustration that users have mentioned as the reason for switching to or back to iOS. "It just works" means you shouldn't have to dig through the settings menu to clear the cache or manually delete leftover data from applications that were uninstalled.

Further along those lines of "it just works" is Google's continued issues with Bluetooth audio. While I personally do not have any issues with BT in my Nissan Rogue, there are a number on the forums and Reddit who have considerable issues pairing, playing music, or having random disconnects.

Battery life is also a major concern for users. Again, this is an area where the Pixel excels as the smaller 5" model almost always exceeds the longevity that I expect a phone of its size. I say "almost always" for a reason, and that is the unpredictability of massive sources of battery drain. True, sometimes it is poorly coded applications like Snapchat or Facebook, but other times you may see Android System or Android OS or the Google App running rogue in the background and there is almost nothing you can do to stop it aside from a reboot which seldom works. Sometimes, even with excellent monitoring and being sure to avoid commonly-bad applications or practices, your efforts are in vain when you notice it dropping without reason. If there is one thing my parents always mention when we talk about phones, it is that "the other day" their phone randomly just started eating battery and needed to be plugged in midday, "but its fine now"... In comparison, both of my iPhone 7's get consistently fantastic battery life, with my 7+ going hard all day and not dying.

User Experience Matters


Another area where the Pixel and Android falter is in messaging. Now, this issue is largely minimized outside the US where large IM clients like WhatsApp, Facebook Messenger or WeChat reign supreme; but in the US, Google has got to get a handle on messaging and quickly. While I am not going to get into the fine details of the issue, as everyone has their own priorities when it comes to messaging, the fact is that like it or not, Apple has a stranglehold on the market due to iMessage. This is due in large part to the almost perfect widespread reliability and a "so simple anyone can use it without anything more than signing into their phone" approach. Google has introduced client after client and with its newest offspring Allo and Duo dying on the vine, it seems that RCS is its best chance at a true competitor, but that has gotten off to a rocky and slow start and if there is anything Google has learned recently it's that poor adoption kills messaging clients… and social networks.

Finally there is the restore and backup system. So, story time: I got my iPhone 7 Plus the other day, and had my 7 setup the way I wanted it. With no effort, I signed into my Apple account on the Plus, selected restore from iCloud Backup (which is done every night automatically), and sat my phone down for 45 minutes to an hour. When I returned I can confidently say 100% of my SMS conversations, Call Logs, and settings were restored and 75% of my applications had their logins restored, with no guesswork or effort. This makes things stupid-simple for going from device to device and ensures that when you buy the next one, most of your work is already done for you. When announced, Google claimed the Pixel featured full device backup as well, yet it is anything but. In my personal experience, if you are fortunate enough to even have your device show up in the selection field of backed up phones, you will likely have to hope your phone navigates the literal minefield of issues. Google Play Services needs to be updated, restore failure. The Play Store gets updated, restore failure. Try to install an application, may cause restore failure. Did your SMS fail to restore like this poor guy from Reddit? Well, just wipe and try again… 

Let's not even go into the fact that few applications actually use the backup function for anything of worth, as it seems to be overwhelmingly optional that any vital data backs up — out of 160 applications on my Pixel a whopping 67 are located in the backup and not all have a snapshot-style backup like on iOS. For reference, my open Safari tabs were synced to the new iPhone…

There are numerous other situations and scenarios in which Android is just downright annoying to use and its reliability waivers; but it's the Android we've grown to love despite its faults. Unfortunately, that doesn't help new users and converts who have grown to expect excellence in reliability and functions from their iPhone's, and is likely a major cause of why the iPhone is quickly regaining traction and slated to overtake Android very soon in the US. It does, however, paint a promising picture for the future. Google has made a tremendous leap in the past 18 months making Android more secure, reliable, and pleasurable to use. The age old "there are more/better apps on iOS" is no longer an argument either, there are just different apps for iOS. But the tide has turned yet again away from Google's favor as current market indicators look, and they are slated to fight an uphill battle in 2017 with the 10th anniversary iPhone looking to eat up all the media through the summer.

Google has done a great job on the Pixel, and regular feature and security updates have only made it better

This article isn't saying that Android is inferior to iOS, but it also is not saying that Google got it completely right with their first try in a top to bottom UX-tuning with the Pixel. There are a lot of flaws that the Pixel has in both hardware and software that need attention in order for the mass market to really grab on. The iPhone is no perfect unicorn either. Bluetooth audio issues, relatively (abysmally) poor notification management, a back button located in the exact worst spot for a large 5.5" device, and the worst abuses of white space this side of Windows 10, make iOS a chore to use and even harder to love. But the iPhone excels at being gloriously, wonderfully, annoyingly boring; its monotone reliability in both hardware and software is its biggest flaw and greatest asset. This holds true even if they virtually tie their hand behind their back by making largely-unpopular decisions with their phones… you know what I'm talking about.

It's a Great Start…


However, Google has done a great job on the Pixel, and regular feature and security updates have only made it better, and will likely continue to do so. Google got off to a great start but the competition is tougher and has a lot of momentum. To truly be a start to finish competitor with the iPhone and iOS, Google has to put more effort into making the little things work flawlessly, every single time, and less effort into major feature pushes. There is no use trying to launch a spacecraft into orbit with the biggest best jet engine and the shiniest coat of paint if they forgot to bolt the windscreen into place.

So when push comes to shove, what phone have I recommended most in these last three months? Well, what I tell people is the following: if you are a die-hard lifelong Android user, dislike iOS, are ready for a change, or you just have to have a headphone jack; get the Pixel. Otherwise (and especially if I haven't met you on XDA or an Android forum), the iPhone is still the hardware and reliability king and you can't go wrong, because "it just works", even today. Maybe this year and with a new Pixel, that small gap that's left will close enough for the phrase to phase out of existence.

>>> Check out XDA's Google Pixel Forums!



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