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vendredi 7 août 2020

Download: OnePlus 7/7T series gets OxygenOS Open Beta 17/7 with August 2020 security patches and bug fixes

OnePlus recently announced a revision to the frequency of OxygenOS Open Beta update rollouts. To improve the stability of their public beta builds, the company is going to reduce the frequency of Open Beta updates to a single OTA per month instead of 2 (or more, considering hotfixes). In accordance with the new strategy, OnePlus had rolled out an open beta build in June and July. And for the new month of August, we have a new set of Open Beta builds that bring over August 2020 security patches and a bunch of bug fixes.

The update bumps the Android security patch level (SPL) to August 2020 and includes several fixes and optimizations. The update also includes a new user assistance feature, which includes tips on how to use the phone. This is present at Settings > OnePlus Tips & Help.

The complete changelog for the Open Beta 17 and Open Beta 7 update for the OnePlus 7 series and OnePlus 7T series can be found below:

  • System
    • Newly added user assistance feature to help user master usage skills quickly(Route: Settings>OnePlus Tips&Help)
    • Fixed the abnormal error occurred in Lockbox
    • Fixed the auto-start issue with QXDM logs after reboot
    • Optimized user experience with long screenshot in some scenarios
    • Updated Android security patch to 2020.08
  • Messages
    • Optimized the categorization, messages of the same contact now merged in one card(India only)
  • File Manager
    • Fixed the issue that File Manager did not display some downloaded documents of apps
  • Network
    • Improved the stability of Wi-Fi transfers

Download OxygenOS Open Beta 17/7 for the OnePlus 7/7T series

OnePlus 7

OnePlus 7 Pro

OnePlus 7T

OnePlus 7T Pro


Thanks to XDA Senior Member Some_Random_Username for the download links!

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TWRP adds support for the Motorola One Vision, Realme C2, LG V20, and more

Last month, we saw the official TWRP builds making their way to the Samsung Galaxy M20, Asus ZenFone 5Z, Redmi 6/6A, Galaxy S4 Mini, and more. Since then, some more devices have been added to the TWRP build roaster, including the Moto One Action, Realme C2, LG V20, Lenovo Smart Tab M10, Huawei P9 Lite (hi6250), and Ergo Force F500.

Moto One Vision

The Moto One Vision is a lower mid-range Android One phone from Motorola, offering a tall 21:9 display, Exynos 96109 SoC, a 48MP primary camera, and a near-stock Android 10 experience. There was already an unofficial build of TWRP maintained by XDA Senior Member tys0n. However, this official build is supported by kaneawk, a well-known name among the Motorola community, who also manages several other Motorola devices, including the Moto X4, Moto X Force, Moto G6 Plus, Moto Z3 Play, and so on.

Motorola One Vision TWRP || Motorola One Vision XDA Forums

Realme C2

After the Realme 5 Pro, Realme X2 Pro, and Realme 6 Pro, the Realme C2 has become the latest to receive the official TWRP build. Although there doesn’t appear to be any working ports of custom ROMs available for the Realme C2 owners to try out, the release of TWRP will hopefully help kickstart the development scene.

Realme C2 TWRP || Realme C2 XDA Forums

LG V20

LG V20 owners with an unlocked bootloader can also dip their toes into the world of custom ROMs and modding, thanks to the availability of official TWRP build. Apart from the unlocked and global variants, those holding onto carrier models will also be able to flash the custom recovery, all thanks to XDA Senior Member npjohnson.

LG V20 XDA Forums

TWRP builds:

Lenovo Smart Tab M10

The Lenovo Smart Tab M10 is an Android-powered tablet, offering a 10.1-inch full HD display, Snapdragon 450 SoC, up to 3GB RAM, a 5MP rear camera, dual Dolby speakers, and a 4850 mAh battery. The tablet comes running Android Oreo out-of-the-box. The TWRP build for Lenovo Smart Tab M10 is maintained by XDA Senior Member Yahoo Mike and can be downloaded from the link given below.

Lenovo Smart Tab M10 TWRP

Huawei P9 Lite (hi6250)

The Huawei P9 Lite (hi6250) was announced all the way back in 2016 with a 5.2-inch FullHD display, HiSilicon Kirin 650 SoC, 2GB/3GB RAM, and a 3,000 mAh battery. While an unofficial build of TWRP has existed since 2017, it’s only now that the device has bee added to the TWRP build roaster.

Huawei P9 Lite (hi6250) TWRP || Huawei P9 Lite XDA Forums

These builds should also work on other Huawei and Honor devices with the HiSilicon Kirin 650 SoC running EMUI 5 based on Android 7.0 Nougat.

Ergo Force F500

Finally, the Ergo Force F500, an entry-level smartphone from a lesser-known smartphone brand called TM Ergo, has also received the official TWRP support. Visit the link given below to download the recovery zip and follow along with the step-by-step flashing instruction.

Ergo Force F500 TWRP

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Google’s Digital Ink Recognition API in ML Kit enables handwriting and drawing recognition

About a month ago, Google made some significant changes to its ML Kit SDK (Software Development Kit) to make mobile development with machine learning easier for developers. The company decoupled ML Kit’s on-device APIs from Firebase and made them available under a separate SDK, added Android Jetpack Lifecycle support to all APIs, and announced an early access program to give developers access to upcoming APIs and features. Now, the company has launched the Digital Ink Recognition API on Android and iOS, to allow developers to create apps in which stylus and touch act as inputs.

According to Google’s blog post on the matter, the Digital Ink Recognition API is capable of identifying stylus/touch input on a screen and recognizing what’s being written. The API makes use of the same technology that powers handwriting recognition on the Gboard app, and Google’s Quick, Draw! and AutoDraw experiments.

With the addition of the Digital Ink Recognition API, developers will now be able to implement this technology in their apps, “for everything from letting users input text and figures with a finger or stylus to transcribing handwritten notes to make them searchable; all in near real time and entirely on device.” Currently, the Digital Ink Recognition API supports over 300 languages and over 25 writing systems, including all major Latin languages, Chinese, Japanese, Korean, Arabic, Cyrillic, and more.

Along with handwriting, the API will also be able to recognize shapes and it currently supports an autodraw sketch recognizer, an emoji recognizer, and a basic shape recognizer. And Google claims that the API will be able to do this all without an active internet connection. However, it will require users to download one or more models before they can use a recognizer.

If you’re interested in adding handwriting or shape recognition features to your Android app using the new Digital Ink Recognition API, you can follow this link to check out all the related documentation. In case you want to see the API in action, you can check out these sample apps for Android and iOS.


Source: Google Developers blog

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Apple blocks Microsoft xCloud and Google Stadia from the App Store, leaving Android as the only mobile OS for cloud gaming

Microsoft is scheduled to launch its xCloud game streaming service on September 15th and the company has already released a partial list of titles that will be supported at launch. Much like NVIDIA’s GeForce NOW cloud gaming service, xCloud will let users enjoy a wide variety of Xbox and PC games on their smartphones and tablets. However, according to a recent report from Business Insider, the service won’t be available on Apple devices.

Apple has reportedly blocked both Microsoft’s xCloud and Google’s Stadia cloud gaming services from the App Store as they are in violation of the platform’s guidelines. In a statement to Business Insider, an Apple spokesperson said:

The App Store was created to be a safe and trusted place for customers to discover and download apps, and a great business opportunity for all developers. Before they go on our store, all apps are reviewed against the same set of guidelines that are intended to protect customers and provide a fair and level playing field for developers.
Our customers enjoy great apps and games from millions of developers, and gaming services can absolutely launch on the App Store as long as they follow the same set of guidelines applicable to developers, including submitting games individually for review, and appearing in charts and search. In addition to the App Store, developers can choose to reach all iPhone and iPad users over the web through Safari and other browsers on the App Store.

The statement essentially means that since Microsoft isn’t submitting each game offered through xCloud for review, its app has been blocked from being launched on the App Store. Microsoft has condemned Apple’s App Store policies and in a statement to The Verge, a spokesperson from the company said:

Our testing period for the Project xCloud preview app for iOS has expired. Unfortunately, we do not have a path to bring our vision of cloud gaming with Xbox Game Pass Ultimate to gamers on iOS via the Apple App Store. Apple stands alone as the only general purpose platform to deny consumers from cloud gaming and game subscription services like Xbox Game Pass. And it consistently treats gaming apps differently, applying more lenient rules to non-gaming apps even when they include interactive content.
All games available in the Xbox Game Pass catalog are rated for content by independent industry ratings bodies such as the ESRB and regional equivalents. We are committed to finding a path to bring cloud gaming with Xbox Game Pass Ultimate to the iOS platform. We believe that the customer should be at the heart of the gaming experience and gamers tell us they want to play, connect and share anywhere, no matter where they are. We agree.

As of now, it’s safe to say that Microsoft’s xCloud game streaming service won’t be making its way to iOS devices this September. While the company claims that it’s committed to bringing the service to iOS devices, it currently hasn’t revealed any information about how it plans to circumvent Apple’s stringent App Store policies.


Via: Business Insider, The Verge (1,2)

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jeudi 6 août 2020

How to remove Facebook bloatware from the OnePlus 8 series and OnePlus Nord

Android and bloatware are two spheres that have co-existed since the very beginning of the OS’s existence. The story started off with carriers bundling a variety of useless or functionally-duplicate-yet-inferior apps onto smartphones sold under their network. From there, the story expanded to OEMs themselves bundling duplicate apps, and even to apps from Facebook and Microsoft being bundled onto smartphones. We see bloatware everywhere, so much so that its existence is no longer a surprise, but its non-existence definitely is a pleasant surprise. OnePlus is partaking in the bloatware mess by bundling in Facebook-owned apps on the OnePlus 8, OnePlus 8 Pro, and the OnePlus Nord. But thankfully, there is a way to remove Facebook bloatware from these devices.

XDA Forums: OnePlus 8 || OnePlus 8 Pro || OnePlus Nord

The definition of bloatware is fluid and changes for each user — what one considers as bloat might actually be useful to someone else. With that in mind, it isn’t exactly news that OnePlus smartphones are now packing in apps that may or may not add utility to all users. OnePlus has been bundling its Community app since the OnePlus 3, and you can also spot the Kindle app and some more such apps for quite a few generations now. But most of it could be easily uninstalled, so it wasn’t that big of a deal.

However, as Android Police confirmed, OxygenOS on the OnePlus 8, OnePlus 8 Pro, and the OnePlus Nord (at least) now pack in the Facebook App Installer, Facebook App Manager, and Facebook Services as system apps, alongside the main Facebook app, Facebook Messenger, Instagram, and Netflix. In response to a feature suggestion under its Ideas campaign, OnePlus reasoned that the pre-installation of these apps ensures better battery efficiency on Facebook and enhances HDR playback on Netflix, though we aren’t sold. It is common knowledge that app preloading is a monetization opportunity, and OEMs regularly partner with apps to preload them onto their smartphones, and we reckon that is what is happening here as well. You can uninstall the user-facing apps like Facebook, Messenger, and Instagram, but the background services cannot be uninstalled and can only be disabled.

XDA Reviews: OnePlus 8 || OnePlus 8 Pro || OnePlus Nord

Well, you can still uninstall them, but you need ADB for it. We have long-standing guides on how to remove carrier and OEM bloatware without root access, and those learnings continue to hold true. You can follow the guide to clean your phone (any Android phone), but if you are looking for specific commands to remove the Facebook apps from the OnePlus 8 series and OnePlus Nord, XDA Senior Member Saiger notes that these are the commands that you need to run through ADB:

adb shell
pm uninstall -k --user 0 com.facebook.appmanager
pm uninstall -k --user 0 com.facebook.services
pm uninstall -k --user 0 com.facebook.system

These commands should rid your new $900 smartphone from the pre-loaded and “uninstallable” Facebook bloatware. You may need to repeat the steps again with every OTA, but it’s better than having no solution at all.

Buy from Amazon.in: OnePlus 8 || OnePlus 8 Pro || OnePlus Nord

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Trump signs executive order to ban U.S. “transactions” with TikTok and WeChat

US President Donald Trump has signed a pair of executive orders that ban any US transactions with the Chinese companies that own TikTok and WeChat, citing national security risks. The executive orders come just weeks after the Indian government issued a ban on over 100 Chinese apps due to similar reasons. According to a recent report from The Associated Press, the executive orders will take effect in 45 days, and they call on the Commerce Secretary to define the banned dealings in that time.

Once the ban goes into effect, it will bar “any transaction by any person, or with respect to any property, subject to the jurisdiction of the United States, with ByteDance Ltd” and Tencent Holdings Ltd. For the unaware, ByteDance Ltd and Tencent Holdings Ltd are the parent companies of TikTok and WeChat, respectively. While the executive orders aren’t clear about the extent of the ban, experts suggest that they intend to bar the Google Play Store and Apple App Store from hosting these apps and thereby remove the apps from distribution in the US.

The executive orders allege that these apps pose a threat to the data of American users and could give “the Chinese Communist Party access to Americans’ personal and proprietary information — potentially allowing China to track the location of federal employees and contractors, build dossiers of persona information for blackmail, and conduct corporate espionage.”

It’s worth noting that WeChat’s parent company, Tencent Holdings Ltd, also owns or has a stake in several major American video game companies, like Riot Games, the studio behind League of Legends, Clash of Clans publisher Supercell, Epic Games, and more. The company also develops and distributed popular mobile games like PUBG Mobile and Call of Duty Mobile. Because the executive order calls for a ban on any US transactions with Tencent Holdings Ltd, it was previously speculated that the ban could have a significant impact on all of Tencent’s properties. However, a White House official has since clarified that the executive order concerning WeChat only bans transactions related to the messenger and doesn’t involve other Tencent holdings.


Via: APNews

Source: WhiteHouse.gov (1,2)

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What’s new in Android 11 Beta 3: New Easter egg, emojis, and media player behavior

On Thursday, Google released the last Android 11 beta build before the rumored stable release next month. Whereas last month’s Android 11 Beta 2 release brought the final SDK, NDK, app-facing surfaces, platform behaviors, and restrictions on non-SDK interfaces, Android 11 Beta 3 simply includes bug fixes in preparation for the stable update. Google did sneak in one change to Android 11 in Beta 3, though: Users no longer need to turn on location services in order for apps using the Exposure Notifications System (ENS) to work. As usual, though, there are a few unannounced changes in the release that we discovered after installing the update on a Pixel device. Beta 3 doesn’t have nearly as many changes as earlier betas, but regardless, here’s what we found.

Android 11 Beta 3 – New User-Facing Changes

The Android 11 Easter egg is here

Every new Android version comes with a new Easter egg, and Android 11’s is now accessible in Beta 3. To access it, go to Settings > System > About phone > Android version and repeatedly tap on the “Android version” field. After a few taps, you’ll see a green circle in the middle with one smaller white circle inside of it and several smaller white (or black if your system theme is the light theme) circles surrounding it. This is actually a dial that you need to turn clockwise 3 times until you see the Android 11 logo appear as well as a toast message with a cat emoji. (You’re “turning it up to 11” in case you don’t get it.)

Once you do this, you’ll have access to a new minigame involving Android 11’s smart home power menu feature called Device Controls. You can get started with this by opening the power menu (with a long-press of the power button) and then tapping on the three-dot menu to “add controls.” At the bottom left, tap on “see other apps” to find “Cat Controls.”

Yes, the cat game from Android Nougat is back.

If you love silly little games like this (or just love cats), then I’m sure you’ll get a kick out of this. Play around with this enough and you’ll even come across another cat-related Easter egg in Android 11’s new Conversation section in notifications. This one is a notification that can be opened up in a Bubble like a conversation from a messaging app.

Credits: @anoop_v1 on Telegram

New “Media” setting, Swipe Away Media Player Notifications

Android 11 separates media playback notifications from other notifications, placing them instead in a dedicated section underneath the Quick Settings. This feature can also store up to 5 previous media sessions if supported by the app.

Android 11 Beta 2 automatically placed all media playback notifications in the dedicated space below Quick Settings with no way for users to revert back to the old behavior. While Android 11 Beta 3 still doesn’t allow you to put media playback notifications where they used to be, it does introduce a new toggle in Settings > Sound > Media called “hide player when the media session has ended.” Enabling this toggle will hide media controls when the active media session has ended. This is for those of you who don’t want to see media controls from apps that haven’t been playing anything recently.

Another minor change in Android 11 Beta 3 is the ability to hide media playback controls from the unexpanded Quick Settings panel. Here are screenshots showing the Quick Settings UI before and after swiping away the media player:

New Emojis are here

The Unicode Consortium announced Unicode 13 earlier this year, and all the new emojis have made their way into Android 11. You can flash a Magisk Module to install them on any rooted Android device or you can see them (kind of) with an input method like Gboard, but you won’t need to do either in Android 11 Beta 3 since the emoji styles are baked into the system font file. Here’s a screenshot showing the new emoji designs in SwiftKey:

A slight tweak to the power menu

Since Android 11’s new power menu packs so many buttons, including the standard row of power menu controls, contactless payment methods via the Quick Access Wallet API, and smart home controls via the Device Controls API, Google had to combine the power off and reboot buttons into a single “power” button. Tapping “power” shows the standard power off and reboot options with a new design in Android 11 Beta 3.

Forced 90Hz option is back on the Pixel 4

Android 11 Beta 2 introduced a screen flickering issue at low brightness levels on the Pixel 4 which happened because the device was frequently switching between the 60Hz and 90Hz display modes which have different gamma calibrations. Some users tried to fix this issue by manually forcing the phone to always stay at its 90Hz display mode, but Google threw a wrench in their plans by removing the force 90Hz toggle in the Developer Options of Android 11 Beta 2. Thankfully, a similar toggle has now returned in the Developer Options of Android 11 Beta 3, as spotted by Redditor /u/amenotef.


That’s about it for semi-noteworthy changes in Android 11 Beta 3. Google is now focused on fixing bugs and improving the stability of Android 11 for the rumored stable release on September 8th. We’ll continue to dig into the latest Android 11 release to see if we can find more details on unannounced and in-development features, of course.

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