LightBlog

mercredi 27 mai 2020

HBO Max is now available for $14.99/mo on Android, Android TV, and more platforms

Is the world ready for yet another streaming platform? Ready or not, HBO Max is finally available in the US starting today. HBO Max is owned by WarnerMedia, which is part of AT&T’s entertainment offerings. HBO Max is free for HBO subscribers and $14.99 per month for everyone else (there is a 7-day free trial).

The first and most obvious question is how does HBO Max differ from HBO Go and HBO Now? The easiest way to think of it is like Netflix or Disney+. Go gives you access to your HBO subscription on the go and Now is a way to get HBO without cable. Max, on the other hand, includes the entire HBO service, original shows, more movies, and content from other TV channels.

HBO says there is “10,000 hours of premium content” on HBO Max at launch. Users can create up to five viewer profiles on an account, including kids accounts with extra protection. The app is available on nearly every platform, including Android, Android TV, Chromecast, and more. Users can also sign up for HBO Max through YouTube TV.

As mentioned, current HBO and HBO Now subscribers get Max for free. You may also be able to get it for free if you already pay for AT&T services. For everyone else, there is a 7-day free trial and it’s $14.99 per month after that. If you’re itching to penny up for another streaming service, HBO Max does seem to have a good amount of content, especially movies. Head on over to the HBO Max page to find out more about subscribing.

HBO Max: Stream HBO, TV, Movies & More (Free+, Google Play) →


Source: AT&T

The post HBO Max is now available for $14.99/mo on Android, Android TV, and more platforms appeared first on xda-developers.



from xda-developers https://ift.tt/2Xvt9XG
via IFTTT

Gmail for web gets a more useful Quick Settings menu

Gmail is one of the most popular email services in the world and the web client is used by millions of people every day. The general interface for Gmail on the web has improved a lot over the years, but navigating the settings can still be a challenge. Thankfully, Google is finally revamping the Quick Settings menu to make it much more useful.

Current menu

Currently, Gmail on the web has a Settings cog icon in the top right corner under your profile photo. Clicking this icon brings up a few quick options and shortcuts to the full Settings and Themes. There’s not much you can do from the menu itself, it’s more of a launchpad to more. Google will soon move the Settings icon up to the very top of the screen next to the Google apps launcher. The menu itself is getting much more useful.

New Quick Settings

New Quick Settings

The new Quick Settings menu allows Gmail users to do much more before being sent off to separate sections of the Settings. You can customize the density of text and information displayed, choose a different inbox type, add reading panes to quickly see email contents, and apply different themes. All of this happens directly from the menu, no need to go to the full Settings page.

This new menu for Gmail on the web will be available to both G Suite users and personal Gmail accounts. Google says the rollout has started already, but it could take up to a month before everyone gets it. This is a server-side switch, so there’s nothing you can do to force it. This is a much-needed update for the web client and we can’t wait to get it.


Source: Google

The post Gmail for web gets a more useful Quick Settings menu appeared first on xda-developers.



from xda-developers https://ift.tt/2TLerKX
via IFTTT

[Update 4: All Builds Back] OnePlus 7 and OnePlus 7T series get OxygenOS Open Beta 14/4 with new ambient display clocks and May 2020 patches

Update 4 (5/27/2020 @ 03:05 PM EST): OnePlus has pushed the Open Beta 4 builds for the OnePlus 7 Pro, thus all of the builds are now back online.

Update 3 (5/27/2020 @ 1:40 PM EST): The OnePlus 7, 7T (India), and 7T Pro (India) builds for OxygenOS Open Beta 14 are now back online.

Update 2 (05/21/2020 @ 1:20 PM EST): The OnePlus 7T series builds are back online, but the OnePlus 7 series builds are still unavailable.

Update 1 (05/20/2020 @ 05:45 AM EST): Shortly after the publishing of this article, OnePlus appears to have pulled back all the builds. Scroll to the bottom for more information.

OnePlus rolled out OxygenOS Open Beta 13 for the OnePlus 7 series and Open Beta 3 for the OnePlus 7T series earlier this month, with a couple of new features and the Android security patches for April 2020. Today, the company is releasing a new Open Beta update for these devices, with the OnePlus 7/7Pro being updated to OxygenOS Open Beta 14 and the OnePlus 7T/7T Pro to Open Beta 4.

OnePlus 7 XDA Forums || OnePlus 7 Pro XDA Forums

OnePlus 7T XDA Forums || OnePlus 7T Pro XDA Forums

The changelog for both Open Beta builds is exactly the same and it includes a couple of new ambient display clocks for the devices, along with the Android security patches for May 2020 and a few bug fixes.

OxgenOS Open Beta 14/4 OnePlus 7 Pro OnePlus 7T Pro OxgenOS Open Beta 14/4 OnePlus 7 Pro OnePlus 7T Pro

Here’s the changelog for the latest Open Beta releases for the OnePlus 7 and OnePlus 7T series:

  • System
    • Fix the problem that some software voice input cannot be recognized
    • Fix the problem of the disappearance of some contacts in the address book on some devices
    • More clock style options now available in ambient display (Settings-Customization-Clock style)
    • Improved system stability and fixed general issues
    • Updated Android Security Patch level to 2020.05
  • Phone
    • Now you can view call recording in call history (Move to the call history, click the three-dot menu on the upper right to access the call recording)

Download OxygenOS Open Beta 14/4

Open Beta 14 for the OnePlus 7:

Open Beta 14 for the OnePlus 7 Pro:

Open Beta 4 for the OnePlus 7T (International):

Open Beta 4 for the OnePlus 7T (India):

Open Beta 4 for the OnePlus 7T Pro (International):

Open Beta 4 for the OnePlus 7T Pro (India):


Thanks to XDA Senior Member Some_Random_Username for providing the download links!

The post [Update 4: All Builds Back] OnePlus 7 and OnePlus 7T series get OxygenOS Open Beta 14/4 with new ambient display clocks and May 2020 patches appeared first on xda-developers.



from xda-developers https://ift.tt/3e1ILbX
via IFTTT

OPPO Find X2, X2 Neo, X2 Lite, and Moto G7 Android 10 kernel source code now available

The foundation of the Android OS is built on top of the Linux kernel, thus Android device makers are obliged to provide the source code (upon request) for any Linux kernel binaries that ship on their devices. Besides the source code release for the retail release software, OEMs should also publish the updated Linux kernel source code for any future software updates in order to comply with the GNU General Public License v2. Motorola, for example, is quite good at releasing Linux kernel source code for all the updates they roll out, and they have now published the kernel source code for the Moto G7’s Android 10 update. OPPO, on the other hand, has shared the initial kernel sources for a bunch of phones from the Find X2 lineup.

The Moto G7 recently picked up its stable Android 10 update in the form of software version QPU30.52-16-2. The newly released kernel source code for this phone (code-name “river”) also corresponds to the very same build. This serves as an increment over the Android Pie-based kernel source for the Moto G7 that was released back in May 2019.

Moto G7 Android 10 Kernel Sources ||| Moto G7 Forums

Talking about the OPPO Find X2, the Qualcomm Snapdragon 865-powered flagship from Chinese smartphone maker OPPO runs Android 10-based ColorOS 7.1 out of the box. Considering the similarities between the base model and the beefier ‘Pro’ variant, the source code linked below might be compatible with both of them.

OPPO Find X2 Kernel Sources

OPPO Find X2 Forums ||| OPPO Find X2 Pro Forums

The OPPO Find X2 Neo and Lite are rebranded editions of the Chinese Reno3 Pro 5G and the Chinese Reno3 Vitality Edition, respectively. The device duo features the upper mid-range Qualcomm Snapdragon 765G chipset, a quad-camera setup with a 48MP primary sensor, and a generous 4,025mAh battery.

Kernel Sources: OPPO Find X2 Neo ||| OPPO Find X2 Lite

 

The post OPPO Find X2, X2 Neo, X2 Lite, and Moto G7 Android 10 kernel source code now available appeared first on xda-developers.



from xda-developers https://ift.tt/36BfpPa
via IFTTT

COVID-19 Contact Tracing apps: India’s Aarogya Setu goes open source, while Sweden and Italy test Google/Apple’s Exposure Notification API

The novel coronavirus, also known as SARS-CoV-2, has wreaked havoc across the world. A few nations have managed to control the spread of the virus, but many others have struggled and are still trying their best to contain it. One of the strategies being tested for its containment is contact tracing, ie. tracing all the people who have recently come into contact with a person who has tested positive for COVID-19 and then undertaking steps to isolate these individuals. Contact tracing is a crucial task to get right as it impacts an individual’s privacy and liberty in the greater interest of public health. The threat to personal privacy was big enough for Google and Apple to come together and collaborate on a contact tracing API and Bluetooth spec, one that is designed to have minimal impact on user privacy and security. While these efforts are commendable and some countries have adopted these, a fair few nations have also undertaken work on their own similar solutions. In this piece, we attempt to list some of these contact tracing solutions, with a focus on those that have their source code open and available to the public for inspection and feedback.

Independent Solutions

Austria — Stopp Corona

The Austrian government adopted the Stopp Corona app developed in conjunction with the Austrian Red Cross. This app does not rely on Google and Apple’s Exposure Notification APIs. There is no location tracking in place, as the app uses Bluetooth. The app monitors the phones that have come near the user. If a user suspects COVID-19 infection or has been positively diagnosed with it, the proximity information is uploaded to what is claimed to be a decentralized database. Alerts are sent out to all users who have had proximity history. Reportedly, there is no personal information collected, and if a user wants to opt-out of tracking, they can simply delete the app and the data. For further peace of mind, the app is open source too.

Stopp Corona Source Code on GitHub

Stopp Corona (To be announced, Google Play) →


Australia — COVIDSafe

Australia has adopted the COVIDSafe app. This app does not rely on Google and Apple’s Exposure Notification APIs. Upon installation, users need to register their name/pseudonym, age range, postcode, and phone number, all of which are stored encrypted on a government server. The app relies on Bluetooth for proximity tracking, exchanging anonymized IDs that are changed every two hours. These IDs are stored encrypted on phones and deleted after 21 days. When someone tests positive for COVID-19, they receive a unique code from health officials that then uploads the list of anonymized IDs for the past 21 days. The app is open-source too, so transparency is maintained.

COVIDSafe Source Code on GitHub

COVIDSafe (To be announced, Google Play) →


Czech Republic — eRouska

Czech Republic has adopted the eRouska app. This app does not rely on Google and Apple’s Exposure Notification APIs. Similar to other implementations that are Bluetooth-only, eRouska scans the area for other eRouska app users in proximity and saves encounter data locally on the device. When a user tests positive, the user is contacted by health officials to upload the encounter data consensually. The broadcasted Device ID changes every hour, and scanning can also be manually toggled on and off. Users can opt to remove all of their collected data, including the phone number. The app is open-source, too.

eRouska Source Code on GitHub

eRouška - part of smart quarantine (Free, Google Play) →


India — Aarogya Setu

The Government of India decided to not adopt Google and Apple’s solution but instead develop its own solution in the form of the Aarogya Setu app. Once a user sets up their account on the application, the app asks for continued Bluetooth access and location data. Users also need to provide information such as name, age, gender, health status, and more, to build up a user profile. A self-assessment test is put forward where the user is asked whether they are showing any of the symptoms of COVID-19 along with other questions. When two smartphones with the Aarogya Setu app come close to each other, the app collects information. If one of the contacts has tested positive, the app will alert the other person and provide instructions to help in self-isolation.

The use of this Aarogya Setu app was first heavily encouraged by the government and then mandated in several instances. However, India does not have the best attitude towards citizen privacy as the country lacks key laws to regulate such use-cases. Since the app collects location data and shares it with the government—an approach that many have deemed excessive and unnecessary—it came under the spotlight for being too intrusive on user privacy and for having no transparency and accountability in the process. What followed was criticism of these approaches.

In some good news on this end, the Aarogya Setu app for Android has been made open source. The source code for the Android app is now available on GitHub. Concerned authorities promise that the source code for the iOS version and the KaiOS version of the app will also be open-sourced “in due time“. The privacy policy of the app was also updated to allow for reverse-engineering the app and reporting bugs to the government. Further, there is also a bug bounty program in place, inviting developers to identify vulnerabilities, bugs, and code improvements.

Aarogya Setu Source Code on GitHub

All of this is definitely good news since the lack of transparency was rather alarming. There are still questions on the opaque back-end infrastructure and server-side code, but reports suggest that this, too, will be open-sourced next week.

Aarogya Setu (Free, Google Play) →


Singapore — TraceTogether based on BlueTrace Protocol

Singapore’s implementation takes the form of TraceTogether, which is also not reliant on Google and Apple’s Exposure Notification APIs but is also Bluetooth-only and not location-based. The app only needs a mobile number to initiate, and no other personal information is collected. The number forms part of the user ID, which is then used to generate temporary IDs. Proximity information on these temporary IDs is stored on a 21-day rolling basis on-device. Data is relayed to a server when a user tests positive. Further, TraceTogether’s functionality is promised to be suspended when the pandemic situation subsides.

While TraceTogether is not open source by itself, a generic codebase has been published in the form of OpenTrace. This generic codebase comprises the reference implementation of an Android app, an iOS app, and a central server built around Google Firebase. Also published is the BlueTrace protocol which forms the basis for both TraceTogether and OpenTrace. The BlueTrace protocol attempts to create interoperability across jurisdictions so that other nations can collaborate on these efforts.

OpenTrace Source Code on GitHub

TraceTogether (Free, Google Play) →


UK — NHS COVID-19

The United Kingdom’s implementation takes the form of the NHS COVID-19 app, which is currently in “beta testing” and available to residents within the Isle of Wight (and to be expanded to other regions in the future). The app is not reliant on Google and Apple’s Exposure Notification APIs but also relies on Bluetooth. Upon setup, users are asked to enter the first half of their pin code, which is used to identify if there are hotspots breaking out—further details are not asked unless you report symptoms. Bluetooth proximity data is logged for 28 days through anonymous IDs. The app will also be discontinued once the pandemic situation is over. The source code of the app is already open and available for inspection.

NHS COVID-19 Source Code on GitHub

NHS COVID-19 – Isle of Wight residents only (Free, Google Play) →


Solutions using Google and Apple’s Exposure Notification API

These implementations are built on top of Google and Apple’s Exposure Notification API. Google has also rolled out an update to Google Play Services that includes the new API. A reference design for an Android app implementing the Exposure Notifications API is also available. Apps based on this API are prohibited from collecting device location data. Instead, the API utilizes Bluetooth Low Energy to detect if you have been in the vicinity of others who have tested positive. The API will share how many days have passed since an individual “contact event” alongside an estimate of exposure time. Bluetooth metadata will be AES encrypted.

While in the case of Google, Android users will not need to install an application as the Exposure Notification API is being delivered through updates to Google Play Services. So as long as you have an Android device running Android 6.0 Marshmallow or later, you should have access to the service. Still, Google will prompt users to download a relevant public health app if a positive contact event has been detected.

Italy — Immuni

Italy’s solution comes in the form of the Immuni app, which is expected to see a broader public release in the coming days. It relies on Google and Apple’s exposure notification system, leveraging Bluetooth Low Energy, and no geolocation data is collected whatsoever.

Immuni Source Code on GitHub

Switzerland — SwissCovid DP-3T

Switzerland is working on a solution called Decentralised Privacy-Preserving Proximity Tracing (DP-3T). The app and server are both expected to be open-source. The app is not yet complete and released to the public, but the source code for the app is already live, so it should serve as a foundation.

SwissCovid DP-3T Source Code on GitHub


This is not an exhaustive list but meant to highlight the solutions that are available in the form of open-sourced code for interested developers to inspect and build upon.

The post COVID-19 Contact Tracing apps: India’s Aarogya Setu goes open source, while Sweden and Italy test Google/Apple’s Exposure Notification API appeared first on xda-developers.



from xda-developers https://ift.tt/3c9WYSM
via IFTTT

Google Stadia adds Jotun and Sundered, announces Elder Scrolls Online launch date, and rolls out 1440p streaming

It’s increasingly looking like cloud game streaming services are here to stay. These services are useful ways to enjoy the latest games for those who don’t have, can’t buy, or won’t buy gaming hardware, whether we’re talking about consoles or high-end PCs. Google Stadia is one of the leading cloud gaming services, and Google seems to be fully invested in growing this service. Now, the company is adding more titles and features to Stadia as they have announced in their latest blog post.

Jotun: Valhalla Edition & Sundered: Eldritch Edition on Google Stadia

One of Stadia’s biggest shortcomings is the fact that it doesn’t yet have a vast selection of games, but that list keeps expanding with new announcements practically every week. Yesterday, Google announced that 2 more titles are now available for sale. Jotun: Valhalla Edition takes players to the world of Norse mythology as they claim their place in the pantheon of heroes while the 2D platformer Sundered: Eldrich Edition features amazing visuals and equally amazing challenges. Both games are available for purchase on Stadia right now ($14.99 for Jotun and $19.99 for Sundered).

The Elder Scrolls Online Launch Date, and More

If you’re a fan of The Elder Scrolls series and online MMOs are your thing, then you might be glad to know that the online installment The Elder Scrolls Online is landing on Stadia on June 16th and will become available for free for Stadia Pro subscribers. The game will feature support for crossplay with PC players and will also allow you to get the Morrowind chapter as free content.

Among other content options coming soon, the “Hobbies” DLC for The Crew 2 is also landing for the Stadia version tomorrow, the new Aftermath expansion for Mortal Kombat 11 is now available for purchase on Stadia, and PUBG is adding Ranked Mode for more competitive gameplay (though only if you’re using a controller). The Crew 2 costs $49.99 on Stadia though the “Hobbies” update will arrive for free, while Mortal Kombat 11: Aftermath costs $39.99.


Finally, desktop Chrome users will be glad to know that they will be able to play Google Stadia games at 1440p resolution now, so long as they meet all the requirements for 1440p/4K gaming (like having a 1440p or 4K monitor, obviously) and their Internet connection allows for it. Previously, this was capped at 1080p, so it’s good to know that we’re getting more options.

The post Google Stadia adds Jotun and Sundered, announces Elder Scrolls Online launch date, and rolls out 1440p streaming appeared first on xda-developers.



from xda-developers https://ift.tt/2B87gWU
via IFTTT

Google announces Firebase Live and Web.dev Live virtual events for developers

With practically every in-person event has been canceled this summer, Google is announcing a couple of virtual events. These developer-focused events will be for Firebase and Chrome web.dev, held this June and July. Here’s what you need to know:

  • Firebase Live (June 9th – July 7th): A 5-part weekly web series for developers consisting of talks, technical tutorials, and live Q&As to help increase developer productivity and collaboration.

  • Chrome Web.dev Live (June 30th – July 2nd): a three-day digital event for web developers to learn more about the latest news and techniques across web development.

Firebase Live will be held each Tuesday at 9:30 AM PST. Here’s the weekly topic schedule:

  • 6/09: Unit testing Security Rules with the new Firebase Emulator Suite
  • 6/16: The Local Firebase Emulator UI in 15 minutes
  • 6/23: Developer’s Guide to Google Analytics
  • 6/30: Sign in with Apple using Firebase Authentication
  • 7/07: Getting Started with Google Analytics for Firebase in Unity

Chrome Web.dev Live will be held during three different time zones so questions can be answered in real-time from a variety of regions. Each day, the 3-hour stream will take place at these times:

  • June 30th, 9am – 12pm PDT (Optimized for developers in the Americas)
  • July 1st, 12pm – 3pm GMT (Optimized for developers in Europe & Africa)
  • July 2nd, 1pm – 4pm IST (Optimized for developers in Asia & Australia)

Head on over to the Firebase Live event page to sign up for updates. You can also head over to the Web.dev Live event page for updates. It’s a bummer than many of these events can’t be held in person, but at least Google is making the best of the situation with virtual events.


Source 1: Firebase Blog | Source 2: Chromium Blog

The post Google announces Firebase Live and Web.dev Live virtual events for developers appeared first on xda-developers.



from xda-developers https://ift.tt/2XzfrTD
via IFTTT